Counter guide · Water / Psychic · Gen I

What beats Starmie?

The 5 hardest counters to Starmie ranked by type effectiveness, base-stat total, and Speed. Roaring Moon outspeeds and hits for 2× with dark-type STAB.

Starmie
No. 121
Starmie
Water Psychic
BST 520 · Speed 115 · Atk 75 · SpA 100

Top 5 counters

  1. #1
    Roaring Moon
    No. 1005
    Roaring Moon
    Dragon Dark
    Hits Starmie for 2× via dark-type STAB Takes ½× back from water-type STAB Speed: 119 > 115 (outspeeds) Lean: Physical (Atk 139)
  2. #2
    Meowscarada
    No. 908
    Meowscarada
    Grass Dark
    Hits Starmie for 2× via grass-type STAB Takes ½× back from water-type STAB Speed: 123 > 115 (outspeeds) Lean: Physical (Atk 110)
  3. #3
    Greninja
    No. 658
    Greninja
    Water Dark
    Hits Starmie for 2× via dark-type STAB Takes ½× back from water-type STAB Speed: 122 > 115 (outspeeds) Lean: Special (SpA 103)
  4. #4
    Kartana
    No. 798
    Kartana
    Grass Steel
    Hits Starmie for 2× via grass-type STAB Takes ½× back from water-type STAB Speed: 109 ≤ 115 (slower) Lean: Physical (Atk 181)
  5. #5
    Miraidon
    No. 1008
    Miraidon
    Electric Dragon
    Hits Starmie for 2× via electric-type STAB Takes 1× back from psychic-type STAB Speed: 135 > 115 (outspeeds) Lean: Special (SpA 135)

Starmie's type weaknesses

How this list is computed

Each candidate is scored on best-STAB damage into Starmie, the damage taken back, Speed comparison, base-stat total, and offensive lean (Attack vs Sp. Attack). Candidates that Starmie hits super-effectively for 2× or more without taking comparable damage back are filtered out — they die first. Type-immune candidates are excluded entirely.

Counters are theoretical type-chart matchups, not damage calculations. Item, ability, and move-set choices can swing real battles. Use this list as a starting point, not a final answer.