What beats Ho-Oh?
The 5 hardest counters to Ho-Oh ranked by type effectiveness, base-stat total, and Speed. Archeops outspeeds and hits for 4× with rock-type STAB.
Top 5 counters
- #1
Hits Ho-Oh for 4× via rock-type STAB Takes ½× back from fire-type STAB Speed: 110 > 90 (outspeeds) Lean: Physical (Atk 140) - #2
Hits Ho-Oh for 4× via rock-type STAB Takes ½× back from fire-type STAB Speed: 124 > 90 (outspeeds) Lean: Physical (Atk 120) - #3
Hits Ho-Oh for 4× via rock-type STAB Takes ½× back from fire-type STAB Speed: 103 > 90 (outspeeds) Lean: Special (SpA 127) - #4
Hits Ho-Oh for 4× via rock-type STAB Takes ½× back from fire-type STAB Speed: 130 > 90 (outspeeds) Lean: Physical (Atk 105) - #5
Hits Ho-Oh for 4× via rock-type STAB Takes ½× back from fire-type STAB Speed: 112 > 90 (outspeeds) Lean: Physical (Atk 115)
Ho-Oh's type weaknesses
How this list is computed
Each candidate is scored on best-STAB damage into Ho-Oh, the damage taken back, Speed comparison, base-stat total, and offensive lean (Attack vs Sp. Attack). Candidates that Ho-Oh hits super-effectively for 2× or more without taking comparable damage back are filtered out — they die first. Type-immune candidates are excluded entirely.
Counters are theoretical type-chart matchups, not damage calculations. Item, ability, and move-set choices can swing real battles. Use this list as a starting point, not a final answer.