What beats Shieldon?
The 5 hardest counters to Shieldon ranked by type effectiveness, base-stat total, and Speed. Iron Hands outspeeds and hits for 4× with fighting-type STAB.
Top 5 counters
- #1
Hits Shieldon for 4× via fighting-type STAB Takes ½× back from rock-type STAB Speed: 50 > 30 (outspeeds) Lean: Physical (Atk 140) - #2
Hits Shieldon for 4× via fighting-type STAB Takes ½× back from rock-type STAB Speed: 108 > 30 (outspeeds) Lean: Special (SpA 129) - #3
Hits Shieldon for 4× via ground-type STAB Takes ½× back from rock-type STAB Speed: 101 > 30 (outspeeds) Lean: Special (SpA 121) - #4
Hits Shieldon for 4× via ground-type STAB Takes ½× back from steel-type STAB Speed: 106 > 30 (outspeeds) Lean: Physical (Atk 112) - #5
Hits Shieldon for 4× via ground-type STAB Takes ½× back from steel-type STAB Speed: 88 > 30 (outspeeds) Lean: Physical (Atk 135)
Shieldon's type weaknesses
How this list is computed
Each candidate is scored on best-STAB damage into Shieldon, the damage taken back, Speed comparison, base-stat total, and offensive lean (Attack vs Sp. Attack). Candidates that Shieldon hits super-effectively for 2× or more without taking comparable damage back are filtered out — they die first. Type-immune candidates are excluded entirely.
Counters are theoretical type-chart matchups, not damage calculations. Item, ability, and move-set choices can swing real battles. Use this list as a starting point, not a final answer.