Counter guide · Poison / Dark · Gen IV

What beats Stunky?

The 5 hardest counters to Stunky ranked by type effectiveness, base-stat total, and Speed. Great Tusk outspeeds and hits for 2× with ground-type STAB.

Stunky
No. 434
Stunky
Poison Dark
BST 329 · Speed 74 · Atk 63 · SpA 41

Top 5 counters

  1. #1
    Great Tusk
    No. 984
    Great Tusk
    Ground Fighting
    Hits Stunky for 2× via ground-type STAB Takes ½× back from poison-type STAB Speed: 87 > 74 (outspeeds) Lean: Physical (Atk 131)
  2. #2
    Krookodile
    No. 553
    Krookodile
    Ground Dark
    Hits Stunky for 2× via ground-type STAB Takes ½× back from poison-type STAB Speed: 92 > 74 (outspeeds) Lean: Physical (Atk 117)
  3. #3
    Groudon
    No. 383
    Groudon
    Ground
    Hits Stunky for 2× via ground-type STAB Takes 1× back from dark-type STAB Speed: 90 > 74 (outspeeds) Lean: Physical (Atk 150)
  4. #4
    Garchomp
    No. 445
    Garchomp
    Dragon Ground
    Hits Stunky for 2× via ground-type STAB Takes 1× back from dark-type STAB Speed: 102 > 74 (outspeeds) Lean: Physical (Atk 130)
  5. #5
    Landorus
    No. 645
    Landorus
    Ground Flying
    Hits Stunky for 2× via ground-type STAB Takes 1× back from dark-type STAB Speed: 101 > 74 (outspeeds) Lean: Physical (Atk 125)

Stunky's type weaknesses

2× weak to
Immune to

How this list is computed

Each candidate is scored on best-STAB damage into Stunky, the damage taken back, Speed comparison, base-stat total, and offensive lean (Attack vs Sp. Attack). Candidates that Stunky hits super-effectively for 2× or more without taking comparable damage back are filtered out — they die first. Type-immune candidates are excluded entirely.

Counters are theoretical type-chart matchups, not damage calculations. Item, ability, and move-set choices can swing real battles. Use this list as a starting point, not a final answer.