What beats Tranquill?
The 5 hardest counters to Tranquill ranked by type effectiveness, base-stat total, and Speed. Archeops outspeeds and hits for 2× with rock-type STAB.
Top 5 counters
- #1
Hits Tranquill for 2× via rock-type STAB Takes ½× back from normal-type STAB Speed: 110 > 65 (outspeeds) Lean: Physical (Atk 140) - #2
Hits Tranquill for 2× via rock-type STAB Takes ½× back from normal-type STAB Speed: 72 > 65 (outspeeds) Lean: Physical (Atk 134) - #3
Hits Tranquill for 2× via rock-type STAB Takes ½× back from normal-type STAB Speed: 124 > 65 (outspeeds) Lean: Physical (Atk 120) - #4
Hits Tranquill for 2× via rock-type STAB Takes ½× back from normal-type STAB Speed: 103 > 65 (outspeeds) Lean: Special (SpA 127) - #5
Hits Tranquill for 2× via rock-type STAB Takes ½× back from normal-type STAB Speed: 86 > 65 (outspeeds) Lean: Special (SpA 130)
Tranquill's type weaknesses
How this list is computed
Each candidate is scored on best-STAB damage into Tranquill, the damage taken back, Speed comparison, base-stat total, and offensive lean (Attack vs Sp. Attack). Candidates that Tranquill hits super-effectively for 2× or more without taking comparable damage back are filtered out — they die first. Type-immune candidates are excluded entirely.
Counters are theoretical type-chart matchups, not damage calculations. Item, ability, and move-set choices can swing real battles. Use this list as a starting point, not a final answer.