Pokémon Natures.
All 25 natures. Each raises one stat by 10% and lowers another by 10% (HP is never affected). Use the chart to find a nature, or jump to the best picks for your build. Pairs with the abilities, moves, and items references.
The nature chart
Rows raise a stat (+10%); columns lower a stat (−10%). The diagonal is neutral.
Best natures by role
Raises Attack likes Spicy
Raises Defense likes Sour
Raises Speed likes Sweet
Raises Sp. Atk likes Dry
Raises Sp. Def likes Bitter
Neutral natures no stat change
How natures work
A nature is rolled when a Pokémon is generated and stays fixed unless you use a Mint. Twenty of the 25 natures raise one stat by 10% and lower another by 10%; the remaining five are neutral. HP is never touched. Modern games let you override the effect of a nature with a Mint (e.g. an Adamant Mint makes any Pokémon behave as Adamant) without changing the displayed nature, and Hyper Training fixes IVs, so almost any catch can be made competitively viable.
FAQ
- What does a Pokémon nature do?
- A nature raises one of a Pokémon’s stats by 10% and lowers another by 10%. Five of the 25 natures are neutral and change nothing. Natures never affect HP.
- What is the best nature for an attacker?
- Adamant (+Attack, −Sp. Atk) for physical attackers and Modest (+Sp. Atk, −Attack) for special attackers are the standard picks. Fast attackers often prefer Jolly or Timid to boost Speed instead.
- Can you change a Pokémon’s nature?
- Yes. In recent games a Mint (e.g. Adamant Mint) changes the stat effect of a Pokémon’s nature without changing the nature itself. Hyper Training and Mints together let you perfect almost any build post-capture.
- Do neutral natures matter?
- Competitively they are interchangeable: Hardy, Docile, Bashful, Quirky, and Serious all leave every stat unchanged. They are useful on mixed attackers that don’t want to lower any offensive stat.
- How do natures relate to flavors?
- Each stat maps to a flavor: Attack–Spicy, Defense–Sour, Speed–Sweet, Sp. Atk–Dry, Sp. Def–Bitter. A Pokémon likes the flavor of its boosted stat and dislikes the flavor of its lowered stat, which matters for Poffins, Pokéblocks, and friendship treats.